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CONPLAN Z

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Devlog

  • Devlog #3: The Expeditionmap Grows (v0.0.26)
    October 18, 2026 by MaxMakes
    Bigger World, More Content: The world map is now 4800×3200 instead of 2400×1600. Six new places that only show up on the map once you explore: Church with graveyard Sawmill Roadside motel with pool... Continue reading
  • Devlog #2: The world comes alive (v0.0.25)
    October 17, 2026 by MaxMakes
    1
    Englisch: World and Nature Mushrooms (new): They grow when it rains and the day after. Two recipes: dried and in a mushroom stew. Grass as a Rule Tile: Meadows provide a neat finish to the ground and... Continue reading
  • Devlog #1: Welcome to CONPLAN Z (v0.0.24)
    October 16, 2026 by MaxMakes
    2
    #Release
    English: I am developing CONPLAN Z on my own, and it is my very first game. It’s a city-builder and survival game set in a zombie apocalypse. Building walls and cooking food is only half of it. The... Continue reading
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